

Use the new Rig Edit Mode to add or modify the rig structure on a base shape without deforming it and map the changes back on the deformed poses across keyframes You can now draw and deform Flexi bones using Asset warp tool just the way your draw and modify any bezier curves with the Pen tool. Create bones for non linear character poses with ease using the new Flexi bones. It helps to deform a given vector or bitmap warped object around its edges using the familiar Bezier handles. Create unique poses really quickly using the new Envelope deformer. Bone length is getting altered on dragging the bone continuously 1024 x 768 monitor resolution with 16-bit graphics adapter.- Animate crashes on copy-pasting text from Illustrator to Animate.2.5 GB of available hard-disk space (additional free space required during installation).Compatibility: macOS 10.13 or later 64-bit.1-GHz PowerPC G4 or G5 or multicore Intel processor.Use four digit number while naming SVG sequence export.When moving the tween span in a Layer parenting setup, child object changes its position.Application crashes on quitting fl.quit() after running it for a long duration.Application frame disappears momentarily while modifying workspace or switching between Home and Animate tabs.In the preview mode, Timeline playhead stalls at random frames.Export time for HTML5 Canvas is very slow.At the time of canvas publishing, mask effect generates frame by frame output and increases the JS output file size.

